![]() ![]() On the bright side, the process of building massive bases, armies, and vehicles is definitely streamlined compared to other RTS titles, making your fight against the Covenant brisk and constant rather than being bogged down by menus and other minutiae commonplace in the genre. It was even developed by Ensemble Studios-the same developer behind the classic Age of Empires games-but none of this could save it from feeling a bit clunky and out-of-place when compared to the polished shooters Bungie was known for. The console-based real-time strategy game features a solid story, gorgeous cutscenes, and a score by Stephen Rippy that rivals Martin O’Donnell’s incredible work from previous games. Halo Wars wasn’t necessarily a bad game, though. A Halo game without the Master Chief is odd, but when it’s not even a first-person shooter, you can’t help but wonder what Microsoft was thinking (or drinking).
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